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3 was released on June 21st, 1996 in Japan for the Sony PlayStation. The high scores can be seen in the record book, however, so it's more so a minor inconvenience. There is also a glitch which prevents Dragon Buster from properly displaying the high score like the other games while being played.
#Namco museum ps2 iso usa code
Doing this will unlock the game if done correctly, but you must input the code before the color test looking screen pops up on Cutie Q. The original Japanese release included Cutie Q and Bomb Bee (as a hidden game), which were instead replaced with Super Pac-Man in all non-Japanese releases.īomb Bee is unlocked by inputting a code while Cutie Q is starting up.The code is: Circle x7, Square 圆 and X/Cross x5. Bomb Bee (only in the Japanese version, hidden).Super Pac-Man (only in the western version).This compilation contains the following games, in order of when they are said in the commercial: Most differences between the original arcade games and these emulations are minor, aside from screen position being changed to accommodate for the PlayStation and it's limited resolution. The collection still uses JAMMA emulation to faithfully recreate the games, which indeed look faithful. The museum is no different from it's predecessor, aside from the fact that the weather outside is different (sunset, rather than midday), and anything relating to the games included has been changed to accommodate for the difference in game library. Like its predecessor, the game presents a large amount of memorabilia and history of the games, within a large museum. It was later released in North America on September 30th, 1996, and in Europe on November 22nd, 1996. 2 was released on February 9th, 1996 in Japan for the Sony PlayStation. This compilation contains the following games, in the order of when they are said in the commercial: It is one of two Namco Museum titles to do well enough on PlayStation to be given a Greatest Hits re-release, the other being Namco Museum Vol.
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Some games also sound different compared to their arcade counterparts, such as Pac-Man sound effects (Pac-Dots, Power Pellet, etc.) and the music of Toy Pop. Some games look a bit different from their actual arcade counterparts due to the limited resolution of the PlayStation, like Pac-Man and Galaga. The game features a robust amount of history of the games presented and memorabilia and bonuses in a large museum (hence the name) and features emulations of the games using JAMMA emulation. It was later released in North America on July 31st, 1996, and in Europe on August 17th, 1996. 1 was released on November 22nd, 1995 in Japan for the Sony PlayStation.
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